I'm a technical game designer currently studying at Breda
University of Applied Sciences, where I've developed
strong skills such as rapid prototyping through
blueprinting, iterative playtesting, clear documentation,
and more. I am most interested in developing complex systems
that inspire creative problem-solving by taking a logical
approach at implementing them.
Besides my academic interests, I like to read when I get the
chance to, as it inspires me to come up with more creative
ideas for designing games. I love playing games either alone
or with my friends, and while I enjoy trying out new genres,
I will always be fond of unique narrative experiences, open
world adventures, and simulation games. This serves as both
a source of enjoyment and a learning experience, allowing me
to draw inspiration for my own games. Lastly, I enjoy bullet
journaling a lot as it gives me the freedom to design my own
pages while allowing me to track my progress on certain
aspects. However, it has been a little while since I
consistently did this, but I always return to it at some
point.
Feel free to reach out!