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ABOUT ME
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I'm a technical game designer currently studying at Breda University of Applied Sciences, where I've developed strong skills such as rapid prototyping through blueprinting, iterative playtesting, clear documentation, and more. I am most interested in developing complex systems that inspire creative problem-solving by taking a logical approach at implementing them.

Besides my academic interests, I like to read when I get the chance to, as it inspires me to come up with more creative ideas for designing games. I love playing games either alone or with my friends, and while I enjoy trying out new genres, I will always be fond of unique narrative experiences, open world adventures, and simulation games. This serves as both a source of enjoyment and a learning experience, allowing me to draw inspiration for my own games. Lastly, I enjoy bullet journaling a lot as it gives me the freedom to design my own pages while allowing me to track my progress on certain aspects. However, it has been a little while since I consistently did this, but I always return to it at some point.
Feel free to reach out!
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