logo
Profile Picture
Hi, I'm Ana Ambitious technical game designer with 2+ years of experience, contributing with strong rapid prototyping, visual scripting, problem solving, and communication skills. Driven by a passion for crafting complex and engaging systems through logical implementation.

I'm currently looking for an internship starting September 2024.
MAIN PROJECTS
Alice Through the Fey Realm
Alice Through the Fey Realm Isometric Narrative Adventure
Alice Through the Fey Realm is an enchanting isometric narrative adventure that thrusts you into the shoes of Alice. A compelling adventure unfolds as you awaken in the mysterious Fey Realm and embark on a quest to discover the key to your journey home.
My Responsibilities • Developed the Dice Rolling System • Developed Equipment Effects • Developed the Dice Rolling User Interface
Team Size: 17 People 17 People
Duration: 8 Months 8 Months
Role: Technical Game Designer Technical Game Designer
Developed In Unreal Engine Unreal Engine
Twin Stick Jukebox
TWIN STICK JUKEBOX Twin Stick Shooter
You are the queen bee trying to get back all her honey that explosive wasps and speedy bugs stole by throwing knives at them. They each drop honey that makes you stronger through leveling up, thus being able to get power-ups.
My Responsibilities • Developed The Bombee Enemy • Developed The Knives Weapon • Developed The Survival Game Mode • Developed The Power-Up System
Team Size: Solo Solo
Duration: 7 Weeks 7 Weeks
Role: Technical Game Designer Technical Game Designer
Developed In Godot Engine Godot Engine
Astrohaunt
ASTROHAUNT Top Down Shooter
You are an astronaut trying to clear as many haunted mansions as you can by shooting ghosts and taking their abilities!
My Responsibilities • Research Reference Game • Prototype the Character, Camera, and Controls • Create a Tutorial Level and Onboard Players • Developed a Saving System for High Scores & Leaderboard • Developed UI Elements using UMG
Team Size: 13 People 13 People
Duration: 7 Weeks 7 Weeks
Role: Technical Game Designer Technical Game Designer
Developed In Unreal Engine Unreal Engine
THE LONG DARK REVERSE ENGINEERED UI SYSTEM
THE LONG DARK REVERSE ENGINEERED UI SYSTEM
This project offers menus and modular assets (widgets) designed for creating main menus. Initially replicating The Long Dark's UI as a reverse engineering project, the assets are versatile and can be easily reused for personal projects.
My Responsibilities • Researched & Analyzed the Target Game • Implemented The Long Dark's UI Menus Into Unreal Engine 5 • Create Modular UI Assets • Created Implementation Guidelines Document
Team Size: Solo Solo
Duration: 7 Weeks 7 Weeks
Role: Game User Interface Designer UI Designer
Developed In Unreal Engine Unreal Engine
OTHER PROJECTS
Unrobbery
Unrobbery
Strategy / GMTK Game Jam 2022
My Responsibilities • Create a Level • Collaborate with Programmers on Adding Items • Add Music & Audio • Develop the User Interface
Team Size: 5 People 5 People
Duration: 7 Weeks 48 Hours
Role: Game Developer Game Developer
Developed In Unity Engine Unreal Engine
Silver Island
Silver IslanD
RPG / University Intake Project
My Responsibilities • Develop Mochi, the character you play as • Develop the Slime Enemy • Develop a Quest & Dialogue System • Create a Level • Develop the User Interface
Team Size: Solo Solo
Duration: 7 Weeks 5 Months
Role: Game Developer Game Developer
Developed In Unity Engine Unity Engine
Ruckus & Rascal
Ruckus & Rascal
Adventure Couch Co-Op / Y2 Team Project
My Responsibilities • Monitor Scrum & Kanban Boards in Jira • Took the role of Scrum Master • Create Pipelines & Documents for the Team • Helped with Marketing our Game • Create and Update the Risk Log
Team Size: 12 People 12 People
Duration: 7 Weeks 7 Weeks
Role: Producer Producer
Developed In Unreal Engine Unreal Engine
SKILLS
PROFESSIONAL
• Visual Scripting (UE Blueprinting)
Research
Rapid Prototyping
Playtesting & Iterating
Balancing
Documentation
Scrum
Basic Coding (C#, C++, GD Script)
Basic 3D Modelling (Blender)
SOFTWARE
Unreal Engine (Main Engine Used)
Godot & Unity Engine (Basic Knowledge)
Perforce
Miro
Jira
Adobe Photoshop
Microsoft Office
Microsoft Teams
Blender
Aseprite
Confluence
Visual Studio